Getting ready for my first game of 40k 9th Edition (With post game summary and my thoughts.)

My local gaming shop is re-opening it’s doors to players which means I will finally be able to play a game of 40k 9th edition. This is quite strange for me as though I’ve been involved with Warhammer for years, I’ve never been that involved in the gaming side of things. Since deciding to get back into 40k last year and getting my Dark Angels army, I’ve been fully intending to play and now the opportunity is finally here, I’m a bit nervous.

For me, Warhammer has pretty much always been about the hobby and fluff. Painting miniatures has been a great outlet for my mind over the years and it’s seen me though some pretty rough patches. I’ve also delved quite deeply into the offerings from Black Library and really enjoyed exploring the 40k setting. Playing the game itself has never been a focus for me.

With all that said, I now have the opportunity to get started with the gaming side. I have my books, minis and dice ready to go. After a year of hobby time, I’m excited finally see my miniatures on the table and am really looking forward to getting together with friends once again, to start my journey into actually playing 40k!

It seems there are quite a few people in my gaming club who are in a similar position and so we have decided to start small, with some 500 point introductory games. Since discussing with my gaming club, I’ve been tinkering with a simple army list that will meet requirements and wont be too complex to play. I’ve also been trying to get my miniatures table top ready with last minute tweaks. In particular the Primaris Captain miniature which was still painted in my old green wing scheme. I’ve since got my list sorted and even been able to get my Captain finished. He wont be winning a Golden Daemon, but fits with the rest of my army and looks suitable in charge.

Not too shabby I think!

The list

+++ Dark Angels 500 point list (Warhammer 40,000 9th Edition) [26 PL, 3CP, 500pts] +++ ++

Patrol Detachment 0CP (Imperium – Adeptus Astartes – Dark Angels)
**Chapter Selector**: Dark Angels
Battle Size: 1. Combat Patrol (0-50 Total PL / 0-500 Points) Detachment Command Cost

+ HQ +
Primaris Captain: Armour Indomitus, Brilliant Strategist, Warlord . . Master-crafted auto bolt rifle

+ Troops +
Intercessor Squad: Bolt rifle . . 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades . . Intercessor Sergeant: Astartes Chainsword

+ Elites +
Redemptor Dreadnought: 2x Storm Bolters, Heavy flamer, Macro Plasma Incinerator

+ Fast Attack +
Inceptor Squad: Assault bolter x2, 2x Inceptor, Inceptor Sergeant

Created with BattleScribe (https://battlescribe.net)

This is a very simple Army list based around the recent Dark Angels Combat Patrol box, as I was struggling to create something from scratch at the 500 point marker. I switched out the Chaplain for a Primaris Captain, allowing for the built in “Rites of Battle” Aura ability which lets me reroll hit rolls of 1. A nice synergy for my Redemptor Dreadnought’s Macro Plasma Incinerator which will be firing overcharged shots at tough targets along with buffs from the “Weapons from the Dark Age” Stratagem.

Though modelled with the Plasma guns, My Inceptors are equipped with Assault Bolters. This is mainly due to lack of points, however the bolters should provide some alright anti-infantry, with each mini getting 6 Strength 5, AP-1 shots.

When it came to my warlord, I was heavily limited by the low points. Due to this, I ended up equipping my Primaris Captain with the Auto Bolt Rifle. (Not the sword and board he is modelled with.) I decided to go with the “Brilliant Strategist” Warlord trait which allows me to choose a unit to stay in the previous turn’s combat doctrine, allowing my Heavy weapons additional turns of the Devastator Doctrine for more carnage. Finally I equipped my warlord with Armour Indomitus, providing a 2+ armour save, +1 wound and a 3+ Invulnerable save for one turn. He also has a built in 4+ invulnerable save from his iron halo. With all this, my warlord should be quite tanky provided I don’t mess up my rolls.

And with that, I’m ready to play. Here is hoping the list performs well and we have a fun few games. I’ll be sure to update on the outcome and any future list tweaking as I go.

To my gaming group: “Repent! For on Thursday you die!”


Update- 23/05/21

It’s been a few days since my first game of 40k and I wanted to quickly tack on an update to my original blog post, letting you know how I got on.

Going in I felt overwhelmed with the amount of rules and books I had to switch between. Setting up our game took a little while and the layout of the “Big Rule Book” didn’t help much, as we had to jump back and forth to find out what game type to play, the correct way to set up etc.

Being overwhelmed from the offset meant we did the pre-game setup incorrectly and this had a direct impact on the game itself, with my opponent positioning terrain to keep me blocked off from objectives. Also not being too familiar with the secondary objectives, I made a poor choice regarding one of them, not fully understanding what was available to me. In the end I lost the game on points with my opponent claiming the majority of primary objectives.

I learned a few key points from this game which should make life easier moving forward.

  1. Correct Pre-game Setup is crucial else you can loose the game before you even begin.
  2. Holding objectives is the most important part of the game. Troops with objective secured are vital.
  3. A good understanding of the Primary objectives is important, as are secondary objective choices, else you will loose the game.

It wasn’t all hard lessons however. Seeing my painted miniatures on the table was fantastic and I felt very proud of the work I had put into them.

There was also a moment in game where I scored Slay the Warlord in 1 round of shooting. My Opponent had his Captain built to excel at close combat and was trying to charge me down. He was pushing towards my lines and manoeuvred his captain behind a building, thinking I couldn’t draw line of sight. However on my turn I was able to flank the Captain with the Redemptor from across the board. At this point and to my joy, the list functioned as intended with the Overcharged Microplasma incinerator (further buffed by weapons of the dark age and my captains reroll 1ns aura) obliterating his warlord. I may have lost the game but the dice gods certainly smiled upon me during that round.

I should hopefully be able to get another game this week and bring the lessons above to bear. At this point my primary goal is to simply play as much as I can, get used to the rules and get past the feeling of being overwhelmed.

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